Buck’s adventures were put on hold somewhat by an impromptu server update that Bethesda ran to coincide with UK workers returning home after a hard day’s working hard to make more money for the people that employ them.
The weekend, however, saw Buck head off alone, following in the footsteps of Vault 76’s “Overseer” and exploring the wider expanse of the Appalachian wilderness.
Buck finally got into the basement of the Mothman Museum and picked up a Mothman Cultist outfit and so the world was now, very much, Buck’s oyster.
Eagle eyed readers may notice that my quest list isn’t reducing but that’s because there are timed quests in the game and if I wanted to play racing games I’d install the latest Forza or Daley Thomson’s Decathlon.
Over the weekend, Buck encountered the darker side of PvP, when 4 players chose to goad him into PvP and then returned to his base again and again to murder him, time after time.
Buck also encountered his first “Glitched Quest”, a traditional entry into any Bethesda game.
To start with, the PvP was actually quite unsettling. I’d setup C.A.M.P. next to Flatwoods and had been dropping unwanted Ammo and Junk for nearby players. A couple of players came into my shack and decided to hit me a couple of times.
It was irritating, I was crafting at the time and so took this as being a little unsporting. Thankfully, JiggyBeastZero had gifted me a Ski Sword a few nights prior and Buck is built for melee combat. Like the eponymous Butcher Pete, I hacked and whacked and slashed the culprit to pieces and then his friend who tried to avenge him.
What I didn’t know was that there were two more players in that group who decided that the next 10 minutes were a “Let’s kill Buck Frexit in his shack” special event.
Taking a tip from my zombie apocalypse survival lessons, I quickly entered “build” mode and removed the stairs to the upper floor I was hiding on. I then patched the hole with a floor piece. The players (soon to be griefers) couldn’t target me or reach me with melee and so I decided to take a moment to re-equip with explosives.
Armed with a missile launcher and plasma grenades, I started to plan a strategy when one of the players found a way up to me. Two more player kills and I realise one of their party was in power armour and more than twice my level… I was killed in one hit.
The problem didn’t end there though. They hung around waiting for me to return. At that point the became “griefers”, spawn camping to troll the player protecting their C.A.M.P.
It left me a little angry to be honest. Shook up and unwilling to engage again.
Thankfully, the game allows you to block players, which I did. I then moved to a new server for good measure.
The quest glitch contains spoilers but needless to say, Buck had to kill a baddie to end the quest but only one player per server can kill the baddie. Cue several restarts of the game to find a server where that baddie hadn’t been killed yet.
Spoilers in the video:
So I now have a new shack, with 3 storeys to make it harder for griefers to get to me. This one is more portable too, I think maybe next time I’ll write more about the crafting side of the game.