Fallout 76: The Adventures of Buck Frexit (Days 5 to 7)

Buck’s adventures were put on hold somewhat by an impromptu server update that Bethesda ran to coincide with UK workers returning home after a hard day’s working hard to make more money for the people that employ them.

I took a break from the wasteland of West Virginia to finish the latest Laundry Files offering by Charles Stross.

The weekend, however, saw Buck head off alone, following in the footsteps of Vault 76’s “Overseer” and exploring the wider expanse of the Appalachian wilderness.

Buck finally got into the basement of the Mothman Museum and picked up a Mothman Cultist outfit and so the world was now, very much, Buck’s oyster.

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Eagle eyed readers may notice that my quest list isn’t reducing but that’s because there are timed quests in the game and if I wanted to play racing games I’d install the latest Forza or Daley Thomson’s Decathlon.

Over the weekend, Buck encountered the darker side of PvP, when 4 players chose to goad him into PvP and then returned to his base again and again to murder him, time after time.

Buck also encountered his first “Glitched Quest”, a traditional entry into any Bethesda game.

To start with, the PvP was actually quite unsettling.  I’d setup C.A.M.P. next to Flatwoods and had been dropping unwanted Ammo and Junk for nearby players.  A couple of players came into my shack and decided to hit me a couple of times.

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It was irritating, I was crafting at the time and so took this as being a little unsporting.  Thankfully, JiggyBeastZero had gifted me a Ski Sword a few nights prior and Buck is built for melee combat.  Like the eponymous Butcher Pete, I hacked and whacked and slashed the culprit to pieces and then his friend who tried to avenge him.

What I didn’t know was that there were two more players in that group who decided that the next 10 minutes were a “Let’s kill Buck Frexit in his shack” special event.

Taking a tip from my zombie apocalypse survival lessons, I quickly entered “build” mode and removed the stairs to the upper floor I was hiding on.  I then patched the hole with a floor piece.  The players (soon to be griefers) couldn’t target me or reach me with melee and so I decided to take a moment to re-equip with explosives.

Armed with a missile launcher and plasma grenades, I started to plan a strategy when one of the players found a way up to me.  Two more player kills and I realise one of their party was in power armour and more than twice my level… I was killed in one hit.

The problem didn’t end there though.  They hung around waiting for me to return.  At that point the became “griefers”, spawn camping to troll the player protecting their C.A.M.P.

It left me a little angry to be honest.  Shook up and unwilling to engage again.

Thankfully, the game allows you to block players, which I did.  I then moved to a new server for good measure.

The quest glitch contains spoilers but needless to say, Buck had to kill a baddie to end the quest but only one player per server can kill the baddie.  Cue several restarts of the game to find a server where that baddie hadn’t been killed yet.

Spoilers in the video:

So I now have a new shack, with 3 storeys to make it harder for griefers to get to me.  This one is more portable too, I think maybe next time I’ll write more about the crafting side of the game.

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Fallout 76: The Adventures of Buck Frexit (Day 4)

Continuing this week’s foray into the Appalachian wasteland, Buck was joined by another friend to explore the mechanics of team work in Fallout 76.

JiggyBeastZero joined me as I was exploring the Mothman Museum.  We killed some baddies and looted buildings before deciding to try some public events.

We’re both still low level (Buck is level 15 and Jiggy is now level 9) but the areas we’re exploring are quite forgiving on the lower levelled player.

We made some important discoveries however.

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Firstly, you don’t have to stab or shoot another player to become “Wanted”.  I think Jiggy may have attacked a turret at the workshop, which flagged him as an enemy but then I was flagged by picking locks on some of the workshop containers and robbing their contents… I know, baddie for life.

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I think I had to be spotted stealing to be flagged as “Wanted” but I didn’t get chance to check straight away as the workshop owner (a pleasant player named Zombie2Assassin) murdered me whilst I was thinking about it.

On my second visit to the same workshop, Zombie2 decided to “Thumbs Down” emote both Jiggy and I… Jiggy had retained their “Wanted status” and Zombie2 had just murdered them a second time.  Being the consummate diplomat, I attempted to smooth things over with Zombie2 with a quick “Thumbs Up” followed by a “Wave Hello” emote.

I then picked another lock, stole some materials and became “Wanted” again.  Being several levels higher than me (and presumably, a better shot than me) Zombie2 had no issues murdering me again.

When I re-spawned, Jiggy was still “Wanted”, in front of me an not moving.

Then, all of a sudden, Jiggy was naked, “Wanted” and still not moving… Jiggy believed that they were still being attacked by our new nemesis, so I checked the map.  Jiggy was no where near me, according to the map.  They had re-spawned a short distance away and had left a kind of underpants-ghost to taunt me.

I did try to hack the ghost to death but I think that just added to my weapon’s loss of “CND”.

The rest of the evening was spent wandering and looting.  We eventually took our own workshop and farmed some materials.  I found a power armour frame for Jiggy and they found a “Ski Sword” for Buck (Buck loves melee).

And then Zombie2Assassin found us and decided to pay us back for robbing our stuff… and then killed us again for good measure… bless.

With that, we all went our separate ways, Buck contracted parasites and I went to bed.

Fallout 76: The Adventures of Buck Frexit (Day 3)

buckfrexitAfter a successful weekend emerging from Vault 76, I was looking forward to seeing what Monday’s Fallout 76 patch would bring to the game.

I should really take a new ID card photo, Buck is now level 15 and a little less handsome than he was at the start.

Unfortunately, as a console player I’m forced to download the whole game package rather than just the patched elements, meaning a 3.5 hour wait as my WiFi connected Xbone downloads the 48.4gb “update” over my superfast-but-contended-at-peak-times Virgin line.

PC players allegedly benefited from a 15gb file but those on PS4 probably faced the same delay that I did.

The plan had been for 2 or 3 friends to join me so we could see how the game coped with balance across teams with a mixed level.  Unfortunately my potential team mates were still downloading by the time I got into a server.

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So Buck Frexit headed off to the next key plot marker and scavenged his way through the wasteland.  I tried the Mothman Museum, to try scav a cultist outfit (as sported by Throgok in the image above… the door was locked on this server, lockpick skill level 2 to my skill level 1).

I then decided to take control of some workshops and finally got a taste of PvP.

I’d already taken the workshop at Sunshine Meadows, which allowed me to farm some foodstuffs for a while.  This had been left unoccupied and so didn’t raise any PvP flags, so I headed down to the Poseidon Energy Plant and took the one there.

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Someone had already set the plant up to generate Fusion Cores but hadn’t finished the job… so I added a few more generators and set the plant running.  A bit of crafting later and I was happily farming fusion cores, cooking and sleeping. Every now and then I’d defend the plant from ghoul or scorched attack and it was during one of these that I had my first PvP encounter.

A player, 5 levels higher than me and wearing only their y-fronts, had triggered my turrets – presumably as taking a turret out was one of the daily challenges.  This rendered them a target to me so I took my trusty .44 and a Machete to teach them a lesson.

They handed me my ass and continued to take the turret down.

The great thing here was that this rendered the player “Wanted” and a prime target for me.  I respawned, fed them a few frag grenades and then introduced them to my shotgun – close range.

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Boom, one dead (and oddly naked) character and I get my first PvP kill.

I hung around to see if they wanted revenge but after a bit more Fusion Core farming, I logged off and went to bed.