I’ve always been a Gamer, in one form or another.
I LARP, I’ve participated in and run LARP events, tabletop roleplaying sessions. I’ve played MMOs (finally), single player campaigns and even designed campaigns and systems that nobody will ever play (seriously, I wouldn’t be a genuine roleplayer if I hadn’t! <insert wide grin here for those roleplayers that haven’t delved this deeply into the obsession>)
That statement probably comes across as somewhat louche from those who know me as a LARPer.
The thing is, LARP is a game which relies on the suspension of disbelief – its very medium is a corruption, ignorance or corruption of reality… some (but not all) particpants cite escapism as their reason for playing.
Ingress augments reality.
I’d say a good 90% of my work colleagues are oblivious to the fact that our place or work serves as an anchor to a great many XM fields that ensure the populace of Brighouse are under an alien influence that encourages Art, Love and Creativity.
Unless you’ve been living in a media-proof bubble, you’re already familiar with the company that developed Ingress – Niantic.
Niantic are the brainweasels behind Pokémon GO.
For the past 4 years, Niantic have run Ingress as a successful, GPS based augmented-reality game.
They have encouraged gamers like me to go out into the world, register places of interest that we come across as “XM Portals” and then compete with people in our local areas to control those portals, in a game that has proven both engaging and infuriating over the 3+ years I have played it.
And yet, since shortly after BREXIT, I have neglected Ingress in favour of Niantic’s latest game-child.
I simply have to be the very best. I have to catch them all!
Pokémon GO has taken the GPS entities registered by myself and fellow Ingressers (118 places of interest photographed, geographed and registered to date personally) and converted them to either Pokémon Gyms or Pokéstops.
Why has this fad hooked me in?
In 3 years of playing Ingress I hae become aware of 11 players in the town I work in.
Only 6 of those are what you would class as serious, hardcore, daily players (shout out to agents DMH10, Doodified, Ikibau and Pepian and yah-boo-sucks-to-you to Astral Ranger and DeckardB26354).
Towards the end of last week I took a stroll out on my 30 minutes lunch break (as I usually do) and encountered 15 people playing Pokémon GO.
Fiff-fucking-teen! In a 30 minute (OK, I’ve overshot to 41 recently) period.
15 people playing Niantic’s latest offering, oblivious to the Shaper invasion of Ingress.
My reality wasn’t just augmented… it was skewed!
15! Wow! Whilst playing Ingress I’d bump into a fellow player – by accident – once in a blue moon. Most Ingress meet-ups are by design and I shun most of those due to the high number of cheating fuckmonkeys on my team locally.
15 in one day is amazing but why the sudden interest?
Allegedly, Pokémon GO is the most downloaded mobile game ever – EVER!!!1!one!
I never paid much attention to Pokémon in my – erm – late twenties.
Whilst Pokémon was encouraging kids to be the very best, I was building a career as a senior software developer, playing Diablo 2 and dressing up as a Low Elf and fighting the “Dark Alliance” with rubber and latex weaponry.
(OK – by “fighting the Dark Alliance” I mean, being humiliatingly butchered by them – but that’s not the point!)
To date, I’ve shunned Pokémon as irrelevant to my needs.
No, the early 21st century’s cartoon pocket monster shenanigans was obviously just a way to part breeders from their money – so that junior could have the latest faecachoo – just like Hasbro did to my parents with transformers when I was a kid.
But now I see what I was missing out on.
You see, Pokémon GO appeals to the Gamer in me.
Here I am, just under 3 weeks away from my 41st birthday and I’m addicted to a Pokémon game.
You see, it offers everything I need to feed my gaming gland.
Those intelligent bastards at Niantic and Nintendo have hooked me in faster than any schoolyard skag-dealer.
Pokémon GO has 3 whole areas of progression/leveling and if there’s one thing gamers love, it’s leveling.
There is a genuine psychological dependency on character progression. It’s more addictive than nicotine (which in turn is more addictive than heroin – I can only attest for the veracity of the former statement however).
On top of that, players are encouraged to “catch ’em all”. I’ve already caught 73 of a possible 150 creatures.
Even better, I can name my Pokémon whatever I like, no profanity filter, just a character limit.
Like Star Trek: the Next Generation, the mental health benefits of Pokémon GO have been recognised already.
The game gets people out into a pocket-monster-augmented world and interacting with people they never would have thought to interact with previously.
I’m used to that from Ingress – seriously, my local fellow PoGoers seem terrified as I approach them with a toothy grin and demand:
Hi! Are you guys playing Pokémon or Ingress?
This is a genuine phenomenon.
Everywhere I go, I see people playing the game.
And not just the Ingress-paranoia of “Ooh, look, do you think they’re playing Ingress?”. No this is groups of people, of all demographics, capturing monsters and battling gyms.
It must be 2 weeks now; 2 weeks of buggy software, overloaded servers and an almost constant Launch App – Attempt Capture/Gym Battle – Force Stop – Launch App cycle… and yet I’m still hooked.
I hit level 20 today, I believe the level cap to be level 50. Now that the server issues seem to have stabilised the game is a real pleasure.
It’s taken me 3 and a half years to get to where I am in Ingress (3 months from level 15 – the cap is 16, I’m 18 months from level 16).
And yet I’m 2/5ths of the way there after 2 weeks!
So there you have it. I’m a 40-something Pokémon trainer and Gym Leader (until the local Instinct/Valour cock-knockers take out my Vaporeon) and I’m proud… Bring on the wearable!